In development
Factions
Build your company. Then build it in the world.
An online game about building companies. Players bring ideas to the Mainframe machine, which does the computer work, and raise their companies inside a shared 3D world. The best of them get built for real.
In-engine capture, current build
How it works
An idea becomes a company.
The best become real.
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Bring an idea
You build through the Mainframe machine: a self-improving system of AI agents that does the computer work on an idea itself, and sends only the work that truly needs a person to the right one.
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Raise it in the world
Plug your company into Mainframe and it builds that company's version inside the world: a place of its own, with the company's real work on its walls.
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The best get built for real
The strongest companies get physical versions. The machine breaks each build into real-world tasks only people can do, and hands them out to that company's faction.
A faction is the players behind one company.
The centre of the world
A temple for the machine
The world is built around a marble temple, and at its centre stands the Core. Walk up to it and you start an agent.
Every agent works at a desk in the temple. When one needs you, its drone turns red, flies to wherever you are and waits for your answer.
The world, today
The first companies are already standing
Every picture on this page is an in-engine capture from the current build. None of it is a render or a mockup.
Where it stands
Early, and honest about it
Standing today
- A walkable 3D world, with an Unreal Engine 5.8 client and a web client
- The temple of the Mainframe machine, where agents work at their desks
- The first company HQs: Kingdom, CurrentAerials and Eightball
- The freebuild arena
Not yet
- Other players, and online play
- Factions and their mechanics
- Real-world tasks for the best companies
- A client for every OS. The Unreal client is Windows-only for now; the web client runs anywhere.
The world is being built now.
Online play and the first factions come next.